BioShock Infinite Collection Guides: Equipment

Time: 2019-06-19

BioShock Infinite Collection Guides: Equipment
Blouses - electric jackets
Effect: gives a 50 % chance to knock back and deals 150 damage to knocked back enemies
Starting point: on the way to conscook's house, there is a high-altitude platform after the door opened by the plot dialogue with Elizabeth, which requires Elizabeth's tear tearing ability to summon a rope and jump to the platform through suspension.
 
Cap -- throttle speed
Effect: increases the initial speed of the skis and reduces the time to slow down in the buffer zone.
Starting point: enter the seaside recreation area, Elizabeth threw her coin to go straight to the door to obtain.
 
Cap - current pulse
Effects: melee attack has a 50 % chance to stun and weaken.
Where to get your hands on: after being rescued by Elizabeth from the finkton deck area, behind a door that an airship needs five keys to open. Five keys can be purchased from a vending machine nearby.
 
Cap - ammo cap
Effect: empty magazine has a 40 % chance to fill automatically, without reloading
Starting point: Chen Lin gun shop was attacked by a handyman robot, killing it after the explosion. (it is not possible to confirm whether the 1999 mode is unique)
 
Clothes -- nitro vests
Effect: enhance the explosive effect of explosive weapons.
Starting point: get it from the staff lounge table of the first scene of Peiping exhibition.
 
Clothing - injury badge
Effect: the success rate of seconds killed in melee has increased
Starting point: in the cell opposite cell no. 9 where Chen Lin is held, which needs 5 keys to open.
 
Pants -- keep them standing
Effect: killing an opponent at low health will restore health
Starting point: in front of the staff lounge of the seaside leisure place, there is a gentlemanly waiter in front.
 
Pants - walk with ghosts
Effect: when a trap is used to kill an enemy, it has a 50% chance that the enemy's weapon will become a ghost reinforcements for the next few seconds
Starting point: beat the handyman when Daisy arranges someone to kill the protagonist, and blow out the equipment.
 
Pants -- ripped armor
Effect: melee deals sunder armor and additional damage.
Inside the Ticket house in front of the skyline ride to the hero hall, the staff lounge needs a key to unlock.
 
Pants - emergency care
Effect: charge wait time increased by 1 second, but charge rate doubled
Where to start: in the broken statue in front of fink's office
 
Hat - pardon
Effect: melee attacks have a chance to put the enemy at his mercy for 5 seconds
Location: behind the first vending machine you see when you leave the elevator after receiving a phone call from Daisy.
 
Hat - climber
Effect: increases movement speed by 50 % for 5 seconds after hit
Starting point: Peiping exhibition is obtained from the staff lounge table of the second scene loop.
 
Hat - burning aura
Effect: a 70% chance to burn during melee attacks, dealing 300 fire damage in 4 seconds.
Starting point: after defeating the ravens, investigate the options in the room boxes along the way.
 
Shoes - slayer
Effect: melee has a 65 % chance to absorb your opponent's HP
Starting point: after acquiring the skill of "lightning rider", leave the hall of heroes and the hall maintenance center on the left. Open the door after charging the battery that loses power nearby.
 
Shoes - peak condition
Effect: HP is full on resurrection
Where to get it: from the staff lounge of the beggar's wharf (there is a prosecutor sitting inside)
 
Shoes - Newton's law
Effect: repelling effect when falling from the skyline.
Where to get it: a broken vending machine at the entrance to a police station in the shantytown of finkerton.
 
Shoes - overkill
Effect: if an opponent takes critical damage when his health is too low, it will stun nearby units
Starting point: inside the key door on the 2nd floor of finkerton detention center.
 
Shirt - salt from blood
Effect: kills an enemy and has a 40 % chance to convert their HP to their salt level.
Where to get it: under a table in the salty oyster restaurant (in front of the bathroom).
 
Trousers - cable loader
Effect: automatically fill up the ammunition when docking with sky cable.
Starting point: see crows execute prisoners before the room, the right side of the bookshelf pushed open a secret door, inside the box investigation obtained。

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